![]() ![]() ![]() In addition to narrative twists and turns, some Flashpoint stories feature consecutive deployments in which players can’t repair or heal between missions, while others feature infiltration contracts that restrict the tonnage of deployable BattleMechs.īeyond adding over 30 hours of exciting Flashpoints to BATTLETECH, this expansion comes complete with three new ‘Mechs (including the highly anticipated Hatchetman), a challenging new mission type, and a new tropical biome for the biggest and most challenging BATTLETECH experience yet. Been playing around on Skirmish with a brawl build (20M limit) on full stock builds that revolves around a Catapult K2 providing fire support and engaging the enemy from the front, while two Jenners do a sneak around the back to pound away at the enemy’s rear armour, hopefully disrupting my opponent’s formation. The Zhao twins are a thorn in the side of your employer and its time to terminate. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level.įlashpoints embroil you in the feuds and machinations of the various Great Houses of the Inner Sphere, and are designed to keep even the most hardened mercenary commanders on their toes. BATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. BATTLETECH Flashpoint BATTLETECH Flashpoint The very first addition to BATTLETECH adds new gameplay, new depth of game and over 30 hours of new content for your mercenary experience. ![]()
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